Well, after picking up Symphony of the Night for the first time in years to treat myself to some nostalgia, I haven't gotten very far into it, and I've decided to just jump in and start Bloodstained: Ritual of the Night as well! The latter has been in my backlog for years now.
Bloodstained, of course, is the spiritual successor to Symphony of the Night, being a new reinvention of the formula which made Symphony of the Night such a success. Bloodstained reunites SotN co-director Koji Igarashi and composer Michiru Yamane, so it definitely feels and sounds like its predecessor.
Barely half an hour into Bloodstained, and I'm already enjoying it a lot. I don't know if easier is the right word, but Bloodstained is definitely a lot more forgiving than Symphony of the Night, at least to start. I've gotten to the first boss, but failed to defeat it on my first try, so I'll be having another go soon enough. It's definitely fun, so far. Hoping there isn't a big difficulty spike as I move forward...
@NieA_78 I completely forgot all about this! I've got the two spinoffs on my Switch, too...
@plamobot The game was released five years ago, but it just got a new patch last month! The usual bug fixes, but they also added two new modes. AND it looks like they released another new retro-style spinoff last month, too. That's dedication from the developers.
@NieA_78@sakurajima.moe hope you enjoy it! I certainly did and gave me back that nostalgia feel from SOTN with a fresh twist. It has some good
extra playability with boss modes and whatnot