#QuestionOfTheDay what's a counterintuitive take you have on something you're interested in?
I'll start: i think there's an argument to be made that the 90s superhero boom was the actual superhero boom era and the current era is the "people with superpowers" boom
@ami_angelwings is this because superhero movies are opposed to brightly colored outfits?
@waitworry no, it's for a number of factors:
1) there was a much larger variety of superhero stuff in the 90s, not just the indie comics (altho there was a lot of that too), but like all the different knock off superhero films and games too, and a lot of people trying to make their own superheroes whether creators or fans, that creativity is imo very important to "superheroes"
2) and all of the superhero stuff, even the bad films people make fun of, still were about being a superHERO: having a secret identity, wanting to save people, wearing goofy costumes, even something like Mystery Men had a lot more heroing in it than stuff now where people are superheroes as jobs or have superpowers but actually are doing other things than being a superhero (or even wanting to be a superhero)
@waitworry 3) stuff from the 90s also had like unique superhero worlds that felt very comic booky, Batman 89's Gotham is obvious, but even Mystery Men's aesthetic is very unique, it's not just "what if superheroes lived in our world", it was "this is a superhero world"
I think to me that's the main difference, current superhero stuff is trying very hard to be "realistic superheroes", superheroes in the "real world" in real cities talking like "real" people and less like people who want to be heroes but people who have superpowers and are hanging out and occasionally fight something (or they're just evil), but to me "superhero" isn't just having superpowers, it's a genre with its own conventions and worlds, and the 90s stuff, comics, games, tv, movies, feels like it captures it more
@ami_angelwings ah ok and the modern stuff has lost too many of the conventions to really fit