Saturday room tour
The Spring Lisp Game Jam is happening once again! Join us for 10 days of consing up little games starting on May 9th!
Gamejam en repudio al tratamiento del gobierno de Milei hacia los jubilados!
El gobierno argentino está limitando las libertades civiles, al punto de criminalizar la protesta. Realizando detenciones arbitrarias y atacando violentamente a los ciudadanos.
Jam page is up! Needs some editing haha but me or co-host @atjscreams will editng later xD
https://itch.io/jam/glitch-gfx-jam
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Visual Novel Asset Jam Of Our Own - An asset jam for those who missed MVNA!
VN AJO3 will start on March 15th and end on March 31st, running for two weeks. It's a chill, non-competitive jam, and you're allowed to submit assets that you've already started working on before.
Very happy with my day-night cycle!
(thank you for the sky shader @gdquest !)
I absolutely LOVE the idea for this game jam about "just" making a nice menu.
#Escoria has now officially been ported to #Godot 4! Feel free to check it out, but we’re currently in the middle of updating the docs as well as some of the supporting GitHub Actions.
Feedback and testing is always welcome, especially as we work to iron out some bugs.
Stay tuned for an Escoria #gamejam coming in the near future, which we’re going to use to really flush out as many bugs and issues as possible!
Work in progress
Almost done with setting up the #itchio page!!!
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My #7drl #gamejam entry - Scope Creep - is now available to play at https://gridbugs.itch.io/scope-creep. It was a super-interesting week, figuring out how to render 3d graphics on a (virtual) oscilloscope, and a nice change of pace from the more traditional roguelikes I've made in previous 7drls.
The Mystery Game Jam starts in a little less than 30 days!
The goal is to create a mystery game in a month. All kinds of mystery games are allowed from detective to death game to escape room
It's hosted by Mystery GameDev, a community for mystery game developers!
Una jam de videojuegos para demografía femenina es exactamente el tipo de proyectos que apruebo celebro y me emocionan
Lástima que ni sé hacer videojuegos ni tengo el tiempo (¡ni el ímpetu!), pero les deseo cien mil presentadas a tiempo
#GameJam #JoseiJam #Videojuegos